Jordan Mechner

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2 posts

Gaming 50% · Writing 50%

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  1. A Los Angeles story lost and found

    Watch Chavez Ravine. I made a short documentary film in 2003. It gets less attention than my other project that wrapped that year (Prince of Persia: The Sands of Time), but it's close to my heart, and I think it holds up well. Chavez Ravine, site of Dodger Stadium, was once home to a closely-knit Mexican-American community overlooking downtown Los Angeles—until 1950, when its residents were evicted in what came to be viewed as a historic injustice. In my 26-minute film, black-and-white…

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  2. On Gameplay Storytelling

    The thing about writing for games is to remember that the story exists to serve the game design, not the other way around. As much as a game might look or sound like a movie (or graphic novel, or radio play), those surface similarities can be deceptive and a trap for a writer...

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