Low Conquers High: Player's Guide 0 ▲ Lonely Star 55 minutes ago · 11 min read2196 words · Gaming · hide Table of Contents Introduction Game Organisation Alliances Economics Income Savings Prestige and Infamy Warfare Army Movement and Scouting Campaigning and Battles Controlling Provinces Communications and Travel IntroductionBelow is the player's side of my megagame, Low Conquers High, which is essentially a hack of Sengoku, by the Megagame Makers, with parts grafted from Renaissance and Reformation (another game of theirs), Here I Stand by GMT games, and general inspiration from Cataphracts. But you don't have to worry about that. You play as one of a series of grandees involved in the struggle to become the next Supreme Commander, the de facto ruler of the country, either through raw conquest or canny alliances. Game OrganisationPlayers are divided into teams, each representing the magnate of a certain region and their sphere of influence.1 The players must delegate among themselves, but if there are enough players, it would be ideal to have the positions of: Leader, who will keep the… Commenting on Bubbles has been removed. Why? If you want to talk about this post, write to the author, use the comments on their blog if it has them, or reply with a "RE:" post on your own blog. Suggestions? feedback@bubbles.town