Adventures in the Mist 0 ▲ tenfootpole.org 1 hour ago · 6 min read1273 words · Gaming · hide · 0 comments By Joseph QuinnBirdEnuf Books & GamesOSELevel 1+ It began with a strange light in the sky. Now, an eerie glow emanates from the depths. Some creatures of the reef have grown disturbingly intelligent, while others attack with a maddened fury. The source is an object of impossible geometry that whispers psychic visions into the minds of those who draw near. A monstrous giant crab believes itself to be the shard’s protector and has dragged it away into its lair. Locals seek adventurers to delve into the caverns and remove the object before its emanations drive the entire region insane. This 123 page adventure uses about seventy pages to describe eight loosely connected adventures, each with around twenty to thirty locations. The component parts are generally fine, but they lack a kind of strong running thread/threat that would bring home any kind of gravity or immersion. Can each part be ok and the whole not? So, we’re gonna ignore the first forty or so pages of this. It describes… No comments yet. Log in to reply on the Fediverse. Comments will appear here.