Barrow of the Five Kings 0 ▲ tenfootpole.org 1 hour ago · 7 min read1339 words · History · hide · 0 comments By Dougal CochraneSelf PublishedDolmenwoodLevels 3-4 Recent events have awakened the antler-crowned wraiths and the ancient mound now yawns open. The Antler Wraiths have begun kidnapping victims to bolster the ranks of the Wights that guard an ancient secret within the barrow. Bold adventurers descending into the tomb must navigate the perils of its haunted halls, and risk the wrath of the Antler Wraiths and Wights interred within. Time is short. The prisoners are running out of air. This 23 page adventure presents a small barrow with about 25 rooms. Nicely themes, lots of rock edifices and ankle-high mist throughout with an abundance of wights and, of course, the five barrow kings. Actions have consequences, so good luck figuring out what to do. Hey man, here’s your warning: I like barrows. There are a couple of lameo hooks associated with this. Archeologists who are scared. LAME! No archeologists in our D&D. Or maybe The Church Needs You! Again, LAME. We don’t hire out. We are… No comments yet. Log in to reply on the Fediverse. Comments will appear here.