You don't need to get fancy when drawing maps for your RPG. Nor do you need to rely on hundreds of dollars of tiles, terrain, pre-printed maps, or computer hardware to run your games. Instead, draw small simple maps and let your players fill in the details with their limitless imaginations. When I got back to running games in person after two years of isolation during Covid, I came to a strange conclusion – I had no idea how to handle physical maps at the table. Somehow I had managed to use maps during decades of previous in-person games but after using digital tools like Owlbear Rodeo and maps from the Dyson Logos map gallery, I couldn't remember how I was supposed to reveal maps to my in-person players the same way I could erase fog of war on a digital map. I got better. People use a lot of different approaches for representing maps at their tables: in-table TV sets, fancy 3D terrain, dungeon tiles, pre-printed maps, map books, paper maps with acrylic sheets over them, and more. You…
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