so, lots of work done this past fortnight if you count research as writing. which it totally does count, right? anyway, here it is: keyrin loves youi had seen the upcoming full version of this game (titled threeverses3) on twitter before but didn't realise it has an earlier version. i really loved the vibe of it all, but did not realise that the core concept of this game is basically exactly what i'm trying to make. didn't think anyone else was out here trying to combine dungeoncrawler-style movement with typing mechanics. crazy coincidence? or maybe there's some older genre i'm not aware of. the typing mechanics i want to use are more action-based than the slow, methodical poetry-building of keyrin but yeah. maybe we're having a comeback of typing games (especially considering the game i saw at alt that i forgot to mention that is also a typing game). highly recommend playing keyrin, it's only about 30 minutes long but the aesthetics and design is tight. other gamesi played some…
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