The distinctive blocky look used for the animals here might tickle a little memory of something in your brain; if it does, you’re remembering the GameCube eat ’em up Cubivore, made later by the same team. Multi-format adventure Jungle Park is no less experimental—so much so it manages to be strange before I’ve even removed the CD from its case. The expected manual is little more than a single folded sheet of paper this time, the small amount of interior text making a valiant effort to hype up the experience I’m about to have. It ends with the charmingly earnest “LET’S TRY!”, which is a lovely, positive sentiment to carry into such a wilfully weird game. OK, Jungle Park, I promise I’ll try my best if you do too. The first try is a surprising one: I need to try and find somewhere to fold out the enormous and impractical double sided instruction poster. This shows the varied controls of all the minigames to come on one side, and a map of the island on the other. The scattered…
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