Players: Bekhtar Ziphar (Shy Owl), Grappadora Hamaqes (Jay_zer0), Pinion Zugzwang (Kwall) SummaryAfter nine weeks spent leveling up, three adventurers gathered to venture back into Murdicog's Manse. It was decided that the goal of this expedition would be to locate doors for the four color-coded keys from Hannibal Brompp's room. After brief deliberation, they decided to enter via the narrow cave passage on the psouthouest side. They attempted to go directly to the stairs down but the appearance of 6 Small Robots forced them to circumnavigate. Once down the stairs, they began to map out a previously-unexplored level. Down one corridor, they met a bald, affectless man in a black jumpsuit. He requested directions to the nearest conurbation (ideally within a reasonable distance of a subterranean osmium deposit), and drew a laser pistol when the party attempted to demand a fee for providing directions. Ziphar took at fairly serious laserburn but survived. Once in melee range, the party…
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