Divinity Original Sin 2 - Wrecker's Cove - 40h15 0 ▲ An Archaeopteryx 57 minutes ago · Gaming · hide Just lots of corpses and voidwoken. Ah great, another corpse-filled gore cave. Last time we finished up at an altar that didn't seem to do anything. Going sort of north-west there's a path I found earlier that seemed mined and therefore interesting. Went through that carefully and found a Voidwoken talking to a bunch of brainwashed dwarves. So waited for it to leave and then got ready and killed them all. And destroyed the statue, although it was too hard to do in-battle. This was a tough, but not terrible battle. Going down towards the coast from this ruin reveals an ominous cave and of course it's full of Voidwoken and piles of corpses. Clearly this is what has happened to all the ships that have been drawn towards the "lighthouse" here. Being able to talk to ghosts has been less useful than I would have thought. The team gets split up into different areas of the dungeon in classic fashion, and of course the flimsiest of them all ends up surrounded by enemies (Fane) so I started… Commenting on Bubbles has been removed. Why? If you want to talk about this post, write to the author, use the comments on their blog if it has them, or reply with a "RE:" post on your own blog. Suggestions? feedback@bubbles.town