26 minutes ago · 11 min read2228 words · Gaming · hide

We played the twenty-eighth session of our Dungeon Module B1: In Search of Unknown AD&D 2e game last night. You can read past play reports here.The roster for this session was as follows:Llombaerth, CG elf thief 4 (Adam)Mirkle, N human fighter 3 (Maya)Rhonodel, NG elf cleric 1 (Jack)Zommernar, CN elf fighter 3Egbert, human necromancer 1 (NPC)Brazile, halfling hound master, his dog, Ripper, and the party's two war dogs, Dewey and Phooey (NPC)Bilodeau, man-at-arms (NPC)Graves, man-at-arms (NPC)Lendeborg, human porter (NPC)Last we played, the party explored a cluster of rooms south the of the one-way secret door on the left side of the entrance tunnel.First, they followed a long, spiraling corridor and found four red garnets on the floor at the end.Second, they explored a large backwards L-shaped room overgrown with fungi and mold and infested with giant rats. The party sent their dogs in after the rats, and the frantic activity caused the mushrooms to emit clouds of spores. One of the…

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