52 minutes ago · 6 min read1135 words · Gaming · hide

I’ve always admired Rayman 2’s bright colour scheme and mischievous robo-pirate setting but for some reason, I never managed to get that far into the game back in the day. Now I know why. Behind Rayman’s cute exterior lie countless ruthless escape sequences that have to be timed just right making this one of those impossible-to-get-through games for poor 14-year old me. I don’t quite know how I managed it 27 years later but now I can finally say that X does, in fact, not mark the spot. Do not accept the money! Save your friends! Is this The Great Escape rescue mission still great after a tsunami of post-Rayman 3D platformers? For the most part, yes. You see, I categorised—and expected—Rayman 2 as a pure 3D platform game. But it’s not. It’s an escape game, hence the subtitle, sprinkled with the occasional laid-back platforming challenge. The problem is that the first few hours of the game paint a picture of the former, but not the latter. I like having the time to admire the scenery. I…

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