50 minutes ago · Gaming · hide

I keep trying to play a hedgewitch druid in DnD but it keeps trying to turn me into a god. All I really want is a blanket, some books in a satchel, pouches full of herbs, botanical drawings, a good cloak. Trying to talk to squirrels, doing some healing with dock leaves, eating brambles, falling in streams, helping with the apple harvest for free cider, getting chased out of villages. Not very good at magic, not really caring I'm not. I do like the idea of a hermitage, a lot, and maybe I would settle there in the end. That would be my reward: a hovel. I'm thinking no Circle, no learning. Just wandering. My druid builds tend towards the more pacifist and I know there are people doing only environment, utility, animal spells, and so on. I play her as vegan - using treated leaf armour rather than leather. For stats druids always ditch the charisma and strength, usually intelligence but I do like a smart sage background. I have eight charisma. It's not that she's not kind and polite but…

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