34 minutes ago · 8 min read1628 words · Culture · hide

Between my new job and my attempt to make another Planegea product, I've been neglecting my blog. I don't mind that so much, as blogging about games is really a second-order hobby, except that it also means I'm not publishing much about my post-apocalyptic/cosmic horror setting. However, that doesn't mean I haven't been thinking about it. In particular, working with Planegea has given me lots of opportunity to consider the relationship between a setting's creator and the subsequent creators who then work with it: GMs and players, yes, but also publishers of third-party material. All these people have different needs and orientations with regard to such things as "the setting" and "canon," and for the sake of creators besides me who might one day work on the Lakelands, I think two things could be helpful. First, I want to define what I think of as the Lakelands canon. Second, I will make a promise to leave specific parts of the setting undefined, so that other creators can play freely…

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