Extending Blackjack as a Resolution Engine 0 ▲ To Be Resolved 2 hours ago · 6 min read1269 words · Gaming · hide Last week I presented a framework for what I called a Simple Heroic Adventure Game. The core concepts I want to explore were creating a heroic archetype from a simple matrix, a blackjack-based resolution engine inspired by my Hellbenders work last year, and a basic set of heroic principles of play. If this game concept feels sticky enough to continue exploring then I will probably keep writing about the archetype matrix and the heroic principles, but today I want to expand on the blackjack engine. I was in a minimalist mood last week so I described action adjudication with a modified version of Chris McDowall's action resolution procedure and a modified set of rules for blackjack. In particular, I described three basic outcomes for the hand of blackjack: failure due to caution, success, and failure due to recklessness. The natural extension is that the path to heroic success is a narrow threading of the needle between two opposed failure modes. What I like about this model is that,… Commenting on Bubbles has been removed. Why? If you want to talk about this post, write to the author, use the comments on their blog if it has them, or reply with a "RE:" post on your own blog. Suggestions? feedback@bubbles.town