1 hour ago · Life · hide

There has been a dramatic fall in the amount of interpersonal violence in most countries. I don't want to go too Freakanomics and, obviously, correlation is not causation but perhaps video games have a role to play in this? A teenager being cooped up in their room means less exposure to situations where hormonal impertinence is likely to cause a violent reaction. Shouting and screaming at people via a headset rarely leads to real-life consequences. Beating up street-fighters is less risky than being in a street fight yourself. But there are times when games do cause problems away from the screen. Players of Pokémon Go ramble about outside trying to collect digital pets - this also causes them to trespass into military bases. I was recently reminded of one of the first Augmented Reality Games - Mozzies. Back in 2004 having a phone with a camera was almost unheard of. The Mozzies game let you see virtual mosquitoes overlayed on the real world - and then shoot them. Waving your…

Commenting on Bubbles has been removed. Why? If you want to talk about this post, write to the author, use the comments on their blog if it has them, or reply with a "RE:" post on your own blog. Suggestions? feedback@bubbles.town