A Link Between Capitalism 0 ▲ chaos hat 1 hour ago · Gaming · hide I really enjoyed A Link Between Worlds. It's fun, it's not too long, and it has some moments of real genius. It offers two very unique primary mechanics to the game, one of which is very good and makes me wish the other was better. The two mechanics, for those who don't know, are Link's ability to merge with walls and Ravio's shop. Let's start with the worse one, Ravio's rental system. It's not all bad, it does a good job in making rupees feel actually valuable, something that isn't really the case in a lot of Zelda games. It also lets you tackle the challenges in mostly whatever order you'd like. You can pick the thing you want and go to town. Both of these are strong positives. The downside of that freedom is that the game can't count on you having anything. Instead of layering complexity, the game stays pretty flat. Problems never really require an accumulation of your items because they can't count on you having it because maybe you didn't buy it, or you did, you died, and you… Commenting on Bubbles has been removed. Why? If you want to talk about this post, write to the author, use the comments on their blog if it has them, or reply with a "RE:" post on your own blog. Suggestions? feedback@bubbles.town