1 hour ago · Gaming · hide

If you have read my blog a lot you will be aware that I am totally schizophrenic about whether or not Ridiculous Space Battles is a big professional game project, or a hobby to keep me busy as I ease into semi-retirement. I still have no answer for this. When I speak to other devs, it certainly seems like I spend at least as much time developing it as a full-time dev, but then I am also trying not to take it too seriously, and definitely trying to avoid any stress related to it… Anyway, I wouldn’t be me if I didn’t also have an interest in what it cost to make. Its VERY cheap, to be sure, but I just love numbers. You could give me spreadsheets showing the revenue from a local cafe and I would be in heaven, I just love some numbers. So under 2 weeks until Early Access release (16th November) here are the numbers: The Development Budget This is a very unusual game, because I didn’t want to hire or deal with or even speak to anybody during its development. Building a solar farm was WAY…

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