1 hour ago · Writing · hide · 0 comments

Aleksandra Walizsewksa, UntitledA quick followup to the last post about Altman's 3 Women, and about dream films (it was apparently the 250th post on this blog? Wild), because I have been thinking a lot recently about running games that are more or less dream-inflected, but which are also highly interested in concrete physical spaces, tools, weapons and armour, physical combat; and especially with logistics, with food, shelter, and light; with what cannot be abstracted, wished, dreamed, imagined, written, or painted away.This comes by way of Their Submission only Shames the Victor, a small mega dungeon campaign I am currently running for some glogheads, currently on hiatus because my job is a bastard at the moment.The game is (sort of) about dreams and dreaming; it is about traversing them, it leans very hard on the formal conceits I lay out in that last post; it is interested in doubling, in the emergence of things from obscure depths, in tone and image functioning as a sort of…

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