2 hours ago · Gaming · hide · 0 comments

I've written lots of GM principles, but it's been a while since I put together any advice centred on the role of player. This coincidentally lines up with a blogwagon! The goal, as always, is self-centred. I'm not writing this as a pamphlet to hand to my players as they sit down at the table. This is to help me when I'm playing a game, as I'm less confident in the role of player than I am as the GM. Player Principles Ambition - Reach up to make the best game Curiosity - Reach out to the world and characters Trust - Open up to the other people Hey, it spells out ACT! But you don't need to act, really. Let's look at them individually. Ambition TTRPGs thrive or perish under their immense freedom. As a player, make the most of the opportunities granted by those open skies. Make plans, take big swings, imagine the best game you can and then do your part to make it happen. A lack of ambition means you'll settle for an okay game. Curiosity Pay attention to the characters and the shared…

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