Divinity Original Sin 2 - Act 1 - Amadia's Sanctuary 15hr34 0 ▲ An Archaeopteryx 1 hour ago · Gaming · hide · 0 comments Skinks and rats and goddesses and illusory assholes. Right before I decided to get off for the night I decided to at least offload some of the wares I'd picked up. And I accidentally just gave about 400 gold worth of stuff to a merchant for free because I didn't balance the fucking barter. Argh augh eugh painful. And my last save was way back before I did a bunch of inventory management and re-equipping of things, I'm not doing all of that. The merchant doesn't even sell anything good, the bonus to attitude is useless. I feel like this game should auto-save whenever you use a waypoint, but nope. I got so much stuff to sell because after exploring and talking to everybody in the Seeker camp I followed the pointing skeletal hand and got to a secret cave that has been marked on my map for ages. On the way there we fought some more evil lizards that looked like giant skinks. I say again: why are all the enemies lizards. It's unfair. The seeker camp itself is pretty bare bones, not a lot… No comments yet. Log in to reply on the Fediverse. Comments will appear here.