Four Races 0 ▲ Alchemist Nocturne 1 hour ago · 8 min read1619 words · Gaming · hide · 0 comments I've said it many times: I am obsessed with cohesive ecology when I do races and monsters. Overtime, I found out that using fewer humanoid races allowed me to do them much more solid, and have nuances amongst them instead of making them one-faceted. Basically I took this (2 years exactly have passed from this entry!) and kept on pushing. In my autism, the world feels now much more tangible while strangely more faithful to the mythic norse roots, but passed through the eyes of a weeaboo beyond help. The best is that this tangibility applied to the table, where both me and the players can do better guesswork about the world. Old readers will recognize the initial sparks of these concepts and how they got shaped over this years. The four races are Humans, Kobolds, Trolls and Elves.Humans (the inevitable race)* They organize under feudal domains, and are currently starting to use gunpowder weapons. * Their role is that of the noble warriors, and the clerical caste. They live in a… No comments yet. Log in to reply on the Fediverse. Comments will appear here.