First Impressions of FOUNDERS – Beyond The Ice 0 ▲ Talking Shelf Space 1 hour ago · 16 min read3240 words · Gaming · hide · 0 comments Almost three years ago, I wrote about ICE, the first release by publisher “This Way!”. It was your typical example of what 2021 crowd funding was like: a gorgeous Kickstarter extravaganza created by previously unknown designers, Youtube content creator’s hyping up the game, expensive all-in pledges but beautifully illustrated and with great table presence. Players would dig through layers and layers of hex tiles to progressively reveal and score artifacts on a striking looking map. They could block each other, steal workers, and time it so they were the ones that lifted the last remaining piece and excavated a particular scoring tile. That premise alone held much promise. It could have been a light-to-mid weight, highly interactive abstract wrapped in a lovely theme. In reality though, ICE’s beautiful exterior was matched with a shaky at best game design that—from what I could see—didn’t fundamentally seem to change with its second edition. Around the time of the fulfilment of ICE, a… No comments yet. Log in to reply on the Fediverse. Comments will appear here.