1 hour ago · 8 min read1607 words · Tech · hide · 0 comments

Ecliptic Mariner: Diaries is something a bit new for the lab - a video game, built in an engine. As most of you know, we’ve built a few game-like and toy like things here in the lab, but I’ve never actually set out to make a “video” game (we’ll see why I use those quotes in a moment), let alone one built on someone else’s engine. Since the last update, progress has been plugging along (at something resembling a pace), so it seems like a good time to share progress again. Godot Kind of Hurts My Head Fo, over the last couple of months, progress has been a little slow for two real reasons. The first, as is often the case with development projects that become projects, is that I was only working on it on stream, and September being September, I didn’t stream much. The second, and much more relevant reason to the rest of the work on the project, is that Godot more or less works exactly backward to how my brain would like to work. The game engine really is designed around building the…

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