4 hours ago · Gaming · hide · 0 comments

I could find very little information about this game other than what it told me itself. The programming was by Asterix/Victory, the idea and text by Gotcha, and the excellent music by Link/Vibrants. Yes, music in a text adventure! And it’s really very good indeed. As you can see the game is multiple-choice and appears to be written as a tongue-in-cheek homage to the 64 scene and cracking groups of the 80s/90s. The language is a little fruity and dated, with some words that people may (will) find offensive, so you have been warned. There isn’t much to say about the gameplay – no parser involved obviously as it’s a simple multiple-choice interface, but the game runs well and it’s speedy enough. Interestingly, for a cracker group, the code is perfectly readable and with a simple run/stop you can list and print the entire program, I mean, should you want to. All in all, it was a fun distraction, and once you work out that almost all choices that seem logical are the opposite of that, and…

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