1 hour ago · Gaming · hide · 0 comments

Normally I’m bad at earnestly acknowledging that a thing I made is good, and would rather point to my next idea and talk about how that’s going to be better. Mythic flipped that on its head. It’s been out for over a year and I look back on it proudly, happy with what it does. I’ll say it: I think it’s pretty good!Which is a real pain when it comes to working on Intergalactic.There’s an element of “difficult second album” even though Mythic wasn’t my first game. Its success has brought new eyes to my work, and I’m spending moments of every day spiritually galvanising myself for the inevitable... “yeah, this is okay, but I wish it was more like Mythic Bastionland”.So I throw the baby out with the bathwater. The baby is fine, really, he lives in the book you already have, but we need that bathtub so we can play something else. It’ll still be fun, but it’ll be different for sure.For one thing, the workflow. The Mythic flow, zoomed out, goes like this: Before starting the campaign, spend a…

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