49 days ago · Gaming · hide · Fediverse post

Ran another session of our family Tegel Manor game. Session RecapThe group keeps trying to reach the western tower, but don't quite seem to get there. They head south through some servant rooms, finding one of the maid bedrooms. They dig up a fancy silver goblet from a chest, but the room is, unsurprisingly, very haunted and starts to breathe heavily, the walls bulging inwards and threatening to crush the adventurers. Jokel orders the ghosts to calm down, but even his extremely loud voice can't be heard over the head-splitting noise of the heavy breathing and creaking of the walls. So Polly takes Kala's megaphone and uses it to direct the ghosts in some calm breathing exercises (a skill she had to develop after years of dealing with hyperactive children), and while the whole process gives her a horrible migraine (and she has to suffer 1 out of her 3 hits), it does work and the room calms down, allowing the party to leave. In the butler's bedchamber they find a strange pool of…

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