49 days ago · 12 min read2407 words · Gaming · hide · Fediverse post

This post is part of my series on developing the sandbox. You can read other posts in the series here. The series will, when necessary, go into detail on the development of my sandbox for Dungeon Module B1: In Search of the Unknown, but will also discuss sandbox development more generally. You can read play reports from my B1 campaign here.This post will focus on creating rumor tables for your towns and cities. What is the purpose of an in-world rumor in a TTRPG? According to the Designing Dungeons course (which is of course preoccupied with dungeons specifically), rumors provide clues to the dungeon, reinforce its themes, and point the players back towards elements of the dungeon they may have missed. More broadly speaking, in a sandbox setting, rumors drive investigation and exploration of the world and help make the world feel more lifelike.In short, rumors are information. Information allows the players to make choices - as always, the better the information, the better the…

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