Daughters of Necessity Post-Mortem 0 ▲ Spiceomancy 1 hour ago · Gaming · hide · 0 comments After three years of massive multiplayer asynchronous play-by-post domain gaming, I am ecstatic to declare DoN officially DEAD. *champagne pops* *cork crashes thru a window*The GoodIncredible players, one and all. The buy-in for Cath is annoyingly high, so I was very lucky to find a dozen freaks who love cultural anthropology and abstract mythopoeisis and time travel bullshit and so on.The PCs absolutely ransacked the setting. Soooooo much of Cath got explored, much more than I could have hoped to see with a smaller scoped game.Overjoyed the culture/tradition mechanics got so much play, huge win there.We almost avoided a peaceful supercoalition of PCs rolling the NPCs.The most intense possible stress test for the crucible wizard, and it worked (with a few tweaks)! Let none say my classes are imbalanced!A surplus of hype moments and aura. In no particular order:hunting a dragon with harpoon cannonspublic marriage to a goth war goddessfreeing an apocalyptic anteater from the… No comments yet. Log in to reply on the Fediverse. Comments will appear here.