53 days ago · Gaming · hide · Fediverse post

BATMAN BEYOND SUPER POWERS (McFARLANE) “Batman Beyond – Decades into the future, Gotham City has evolved into Neo-Gotham, a metropolis of tremendous skyscrapers, flying cars, and sleek technology. In that brave new world, a new kind of Batman is required to keep the peace.” Since Kenner’s Super Powers ended in 1986, the line was pretty locked into characters and concepts that already existed at that time, and in fact, just a little before then, what with the necessary timelines for toy production and all that. The proposed waves that might have been carry things forward a little bit, but not by much, again, pretty well locking the idea into a specific timeline. A continuation that picks up four decades later is, obviously, going to be in an interesting spot, since you’re trying to hold to an aesthetic from the ‘80s, but there’s been a lot of ground covered since then. What do you do? Well, the McFarlane approach, especially at the start, was just to do characters and looks that didn’t…

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