Early Design Explorations for iPhone Duo Layouts 0 ▲ Swiftjective-C 54 days ago · 5 min read1037 words · Tech · hide · Fediverse post Now that we’ve seen Apple’s new flagship device, and have the simulator to boot (🥁!), I’ve been diving in on adapting Elite Hoops for the new form factor. As Cupertino & Friends™️ note in their tech talks, we’ve been here before. Over its ~20-year life, we’ve seen the iPhone grow taller, become shorter, lose a home button, gain some ears, and then some. Those of us who’ve been around likely already have developed a precocious ability to listen to Apple to handle these changes, and use Auto Layout/safe area/etc. etc. etc. And so, after playing around with the device and coming up with a design plan, there’s one word I keep returning to: expressivity. This device allows you to express what you already offer in new and, in many cases, better ways. Much like when adapting an app for iPad, you don’t gate features by device, you let them grow and mature with the form factor. Here’s a preview of what I’ve done. But first, you need to set your codebase up a little. Let’s start with a few… Commenting on Bubbles has been removed. Why? If you want to talk about this post, write to the author, use the comments on their blog if it has them, or reply with a "RE:" post on your own blog. Suggestions? feedback@bubbles.town