10 hours ago · Gaming · hide · 0 comments

A few months ago I wrote an article on De Programmatica Ipsum about Keza MacDonald’s awesome book “Super Nintendo: The Game-Changing Company That Unlocked the Power of Play”, and as I was reading the book I took some notes; here they go, in their entirety, and without any editing, and with the page numbers appended at the end of each for reference. Hard to make a “Corporation” entry about Nintendo, being a secretive company. And not catering particularly to developers per se. Overall theme: Nintendo is about connecting people Book structured around games and franchises All games are quite surreal. When you play them, we inhabit two worlds at once (page 46) Miyamoto: characters devised by programmer not an artist (page 42) Universal suing Nintendo over the name Donkey Kong (page 36) Homo ludens (page 8) Game impact in human society (pages 14 & 15) Shintoism (page 46) Also bottom page 64 Developers vs management (page 47 bottom) Wii Sports best selling game ever, followed by Mario Kart…

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