Past meets present: Chibi-Robo! Plug Into Adventure! 0 ▲ Retro XP 1 hour ago · 11 min read2235 words · Gaming · hide · 0 comments Chibi-Robo! never really stood a chance as a successful franchise. It was a little too weird, a little too long ago for that to be a widely accepted trait. And it released near the end of the GameCube’s life cycle, to boot: Chibi-Robo! Plug Into Adventure! came out in North America in February of 2006, and the Wii released later that same year. A brand new franchise, with a strange concept and gameplay, hitting months before a brand new console comes out, when reviewers are already looking at the graphical prowess of next-gen systems and slighting current-gen capabilities in the process? Like I said, Chibi-Robo! never really had a chance.It didn’t help that the sequels to this GameCube original were all underwhelming, for one reason or another. Without a successful follow-up, there was never much reason for folks to go back and discover the original entry. And that’s a shame, because it’s a lovely little platform-adventure game to this day. And one you can once again play, whether for… No comments yet. Log in to reply on the Fediverse. Comments will appear here.