1 hour ago · Gaming · hide · 0 comments

While a unique idea, the moment to moment gameplay became too tedious and disruptive to flow. Fantastic art style and concept marred by too many puzzles and even more menu navigation. WarningSpoilers below! Stats Started Playing: 6/13/2026 Beat: DNF Total Playtime: 10~ hours Legacy Overall While a unique idea, the moment to moment gameplay became too tedious and disruptive to flow. Fantastic art style and concept marred by too many puzzles and even more menu navigation. Graphics/Performance 4K60 on Switch 2. Can’t get better than that. The NPCs have great, quick expressions. Definite step up from Link’s Awakening. More vibrant. Rich. Gameplay “I wonder how I go over the guards...wait...I block the guards. Oh my goodness it’s a puzzle game.” I love the diegetic design of Tri’s little triangles telling you how many echoes you have out and can make. Combat is slower and strategic. I can’t dive straight in and slash away. It’s the most I have thought intentionally about combat in a 2D…

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