A New Dragon Game 0 ▲ The Dolent Chronicle 1 hour ago · Gaming · hide · 0 comments I don’t mind the dragon game that much, but I really only like playing or running it at level 1. This does not appeal to most dragon game enjoyers, so we tend to go our separate ways, only joining together for the Mothership or more trad games I happen to run. But the thing is, I can always get people to sign up for campaigns if I promise to use the dragon game. No matter the premise, it is far easier to get a dragon game going than it is to try and sell players on any of my own games. So I made a dragon game that appeals to me more, in the hope that I can get more player interest and also not suffer the slings and arrows of 2 hour combat encounters at level 3. I call it… Rudiment Merriam Webster defines rudiment as “a basic principle or element” and also “something unformed or undeveloped”. Both are appropriate here. I aim to create a “basic” dragon game experience, and the existing version is an undeveloped ashcan that I’ll update over time. Rudiment is the same bones as the dragon… No comments yet. Log in to reply on the Fediverse. Comments will appear here.