How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller 0 ▲ The Bryant Review 1 hour ago · 19 min read3745 words · Gaming · hide · 0 comments When you think of Halo: Combat Evolved, the Game Boy Color probably isn't the first piece of hardware that comes to mind. Bungie's Xbox classic was one of the defining technical showcases of its generation, built around sprawling environments, large-scale encounters and a level of graphical ambition that seemed worlds away from Nintendo's little handheld. And yet that hasn't stopped hobbyist developer and GB Studio enthusiast Mike Miller from trying to bring it there.Halo: Combat Devolved is an ambitious demake of Halo: Combat Evolved being developed in GB Studio, reimagining Master Chief's first adventure in the visual style and technical confines of a Game Boy Color game. It is still a work in progress, with only the opening portion of the campaign currently playable, but what Mike has created already goes considerably further than simply putting Halo-inspired sprites on a Game Boy screen.The project is an exercise in translating Halo rather than simply shrinking it. Familiar… No comments yet. Log in to reply on the Fediverse. Comments will appear here.