Making Suites 0 ▲ ronjeffries.com 9 minutes ago · 8 min read1633 words · Tech · hide · 0 comments Hello, loves! Going in, the plan is to work on separate suites of connected rooms. I expect some issues. Some design thinking, no new code. You may recall the BuildStepper, an object that holds a list of dungeon-creating actions and executes them, either all at once, as in normal use, or one by one, to allow developers (me) to view the process of dungeon creation step by step. Then again, you may not, but anyway we ahve that, and yesterday afternoon I spent some time building up a stepper with subregion in it, and then, for a while, struggling with making it display. The difficulty turned out to be trivial, and it only took me a couple of hours to find it. I isolated the problem down to one statement, which was simply assigning Dot a location. If I commented out that assignment, no picture. I finally traced it to this code: class DungeonView: def draw_dungeon_pane(self): player_cell = self.dungeon.player_cell if player_cell: self.cameras.scroll_dungeon_cam(self.dungeon.player_cell)… No comments yet. Log in to reply on the Fediverse. Comments will appear here.