Indonesian TTRPG Blogwagon: An Indonesian Magic System 0 ▲ Afraid of Encounters 1 hour ago · 6 min read1234 words · Gaming · hide · 0 comments This post is an entry for the Indonesian TTRPG Blogwagon Magic in Indonesian folklore and mythology doesn't work the way it is in Dungeons & Dragons (D&D). In D&D, your character can cast spells because your character is: a wizard/magic user who memorize magic from spellbooks and tapping into arcane powers to cast it. a sorcerer with innate magical powers passed down through your bloodline. a cleric/priest who is empowered with divine magic by your deity. a paladin who has taken an oath which represents some deity or ideology, giving them magical powers. a warlock who has made a pact with an entity and granted a set of magical powers. In this case, magic works in a mechanical way, almost like technology which needs "fuel". In order to operate magic in D&D and fantasy fiction, one needs fuel like spell slots, mana, or whatever energy it is. In other ways, magic feels like superpowers. Indonesian magic doesn't work that way. There's no single, unifying framework of magic. Indonesia is… No comments yet. Log in to reply on the Fediverse. Comments will appear here.