Lobo

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2 hours ago · Gaming · hide · 0 comments

2003 Kemco Platforms: Xbox, Nintendo GameCube, PlayStation 2 After failed attempts on the Sega Genesis and Nintendo 64, DC’s favourite main man almost got his modern video game debut. Kemco and Ocean teamed up with DC Comics to adapt the iconic alien bounty hunter into the 6th generation of consoles. Announced in May 2003, the game was slated for the Xbox, GameCube, and PlayStation 2. Glenn Halseth, Kemco’s VP of Sales and Marketing, promised an action-heavy premise that fit the character perfectly: “Earn money by eliminating the ten biggest bounties on the world’s most wanted list. Starting at the bottom of the barrel and working his way up, Lobo will fight his way through ten different environments with a ton of different weapons that include knives, chains, guns, grenades, rockets, or hook-chains. As an added bonus, Lobo will even be able to morph into several alternate forms, like those of a ghost, skeleton, or mutant.” Silence followed the initial reveal, with media outlets…

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