Big Walk game review 0 ▲ A Whole Lotta Nothing 2 hours ago · 6 min read1170 words · Life · hide · 0 comments Nearly a month ago, Big Walk debuted and I wrote a quick post after having only played a beta version of it for an hour with a small group. Since then, I've played the game in a variety of groups, from just two to five people in total, and yesterday I made it to the end, and wanted to post a few thoughts. I'll try not to post too many spoilers and only mention aspects of the game anyone would pick up from the first day playing it.Group dynamicsThe hardest part of the game, by far, is scheduling time to play with other people as it was intended. This is especially hard with other middle-aged folks like me where free time is short, and you have lots of work and family obligations. I imagine if I was a teen, this game would be easy-peasy to play after school with friends.One of the cool aspects is that the challenges inside the game scale to whatever number of people you have. So if you're playing with four, the games might do stuff that requires two groups of two, or all four working… No comments yet. Log in to reply on the Fediverse. Comments will appear here.