ZLDA: Mythic Wonders 0 ▲ Hilander RPGs 16 hours ago · Gaming · hide · 0 comments What would Zelda be without a collection screen? Mythic Wonders are spread throughout the world, stolen and hidden by evil to ensure its ultimate victory. As they are gathered, evil grows as dangerous and vulnerable as a cornered animal. Hide wonders beneath dungeons or behind world-bosses. When one (or a part of the whole) is claimed, PCs gain a level, and get closer to discovering how to undo evil's plans. The Seven Spiritual Gems: Each is usable once per day to great effect, and when combined, they open a gate to the realm of spirits, where evil lurks. The Moon's Tears: Each has the power to restore an individual from monstrous form to sanity. Each cursed person, once restored, recalls a clue as to evil's identity: a sound, a smell, a shape, a voice. The Fairies' Orchestra: Enchanted instruments. Each has 1 MD and a Song (as a spell) it can play. When played together, they will free the great fairy from her obsidian statue, and she will heal the cracks between realms, forcing evil… No comments yet. Log in to reply on the Fediverse. Comments will appear here.