8 hours ago · 10 min read2060 words · Gaming · hide · 0 comments

I owe a massive shoutout to Zelda Wiki for making art and information for this bestiary easily accessible. Thanks! ZLDA Monster Stats♥: Number of hearts a monster has. Deplete it to kill the monster. Hit: Difficulty to hit the monster. Normal (N), Easy (E), or Hard (H). Easy to-hit monsters are hit on 9+. Hard to hit monsters are hit on 15+. This figure is primarily adjusted by a monster's speed. Dodge: Difficulty to dodge the monster's attack. Normal (N), Easy (E), or Hard (H). Easily dodged monsters are dodged on 9+, Hard to dodge monsters are dodged on 15. This figure is primarily adjusted by a monster's combat-skill. DEF: A monster's armor or ability to endure hits. Divide damage taken by DEF to determine hearts of damage. If a monster is hit, it takes minimum 1/2 a heart of damage. DMG: The damage dice a monster rolls if it isn't dodged. Primarily determined by a monster's size. MRL: If a monster falls to 1/2 hearts, or 1/2 its allies are slain, it tests morale. The referee rolls…

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