19 hours ago · 7 min read1375 words · Gaming · hide · 0 comments

As part of my piece meal approach to learning Module 4, I set out a solitaire game using M4’s Solitaire Political Assembly & Contracts. (I originally started to add the new colonists deck, augmentations and the exodus stuff, but then changed my mind). I did in fact play an earlier game with just the Solitaire Political Assembly, and I quite liked that. My last few solo games had used the “You only see half of each patent deck” and “You start with a faction privilege, but don’t get home Bernal income until you have both a Bernal and a Factory” variants, and I rather liked that, but you could get hosed with some wildly inappropriate die rolls (and patent decks), so I’m using the Mod4 “You start with full patent decks” but keeping the faction privilege. I’m not playing any particular Solitaire game … I’ll just score normally. I get ROSCOSMOS as the unit, so I start with delegates in Authority and Centrism. Authority is nice (with Regime Change1), because you can lobby when it’s inactive…

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