Time of Monsters: A Setting for Fear and Panic 0 ▲ Brackish Draught 3 hours ago · 7 min read1416 words · Culture · hide · 0 comments Time of Monsters is an original, pre-apocalyptic setting for horror game Fear and Panic. "The old world is dying, and the new world struggles to be born: now is the time of monsters." -Antonio Gramsci [translated] It’s a couple years in the future, and whatever veil, barrier, or masquerade separated the malign supernatural world from mundane reality has been slowly fading. It didn’t collapse in a sudden revelation and mass panic; it’s falling apart one piece at a time, so slowly you can’t say when it started. The emerging supernatural threats defy classification; some mirror the fears of folklore and fantasy, but most are novel abominations or insidious twistings of reality. It’s not the end of the world. Not yet. There are portents in your dreams, but they could mean anything. There are deadly monsters in the night, but you don’t run across them often. People in positions of power were unmasked as inhuman things, but it didn’t change the world, not much. Most of them are still in… No comments yet. Log in to reply on the Fediverse. Comments will appear here.