1 day ago · 16 min read3212 words · Tech · hide · 0 comments

Hello, loves! We’d like the dungeon picture to fill the window out to the edge. I’m not as quick as some ideal person who wasn’t here, but I think I’ve got a handle on it. We’re still in the task of simplifying our graphical display code. After a quick review of recent changes, we need to address this need: Thinking about the Need Generally, we scroll the dungeon picture to keep Dot in the center of the map display, regardless of the zoom level. As things stand, if Dot is at the edge of the map, half the screen will be empty, as there is no map beyond that point in that direction. Please change the display so that the map never pulls away from the edge of her pane. Here’s a picture of what we’re trying to fix: In that picture, Dot is around the zero coordinate in y, and we’re displaying all that negative y area, where nothing can exist. We’d like to have the scrolling stop, such that the bottom edge of that room sticks to the bottom of the screen, and so on for all four sides. I’ve…

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