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Written by MichaelIn the first Kyrandia game, we played young Brandon, a self-entitled prince who needed to save the land of Kyrandia from a psychopathic court jester named Malcolm. In the second game, we played a mystic named Zantha that Brandon briefly meets during the first game, and she saves the world from a maniacal giant hand that wants complete control.In the third game, we’re going to be playing Malcom, in his version of an O.J. Simpson tall tale. The premise of this game is that Malcom was innocent; he was framed by mystic leader Kallak, Brandon’s grandfather. The manual sets most of the stage for what could be a Jerry Springer-esque tale. It turns out that Malcolm was the product of a liaison between the king’s aunt and a court jester. That is, the King William that he was imprisoned for killing, along with his wife. William was probably the product of an encounter with the village blacksmith.With a bunch of untimely, royal-inspired deaths, William inherited the throne,…

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