Game 587: Warriors and Warlocks - Scenario: Castle Myrhavell (1983) 0 ▲ The CRPG Addict 1 hour ago · 15 min read3098 words · Gaming · hide · 0 comments The authors had so much faith in the game they made it their company name. Warriors and Warlocks - Scenario: Castle Myrhavell CanadaWarriors and Warlocks (developer); 408614 Ontario Ltd. (publisher)Released 1983 for the TRS-80, possibly for Commodore 64 in 1984Date Started: 29 July 2026 Warriors and Warlocks is a Wizardry clone that, at least on paper, tries to one-up its predecessor. Wizardry has six attributes; Warriors has 11. Wizardry has eight classes; Warriors has 12. Wizardry has two spell schools; Warriors has three. Wizardry offered good, neutral, and evil alignments; Warriors adds lawful and chaotic to the mix. Wizardry let you adventure with six characters; Warriors ups it to nine. Wizardry was hard; Warriors is practically impossible. In the alignment issue, Warriors shows some awareness of Dungeons & Dragons, but in general, all of its ideas are from Wizardry: the basic wireframe dungeon/menu town structure; classes restricted by attribute; passwords on the characters;… No comments yet. Log in to reply on the Fediverse. Comments will appear here.