3 days ago · Gaming · hide · 0 comments

Into the Breach is fantastic because it captures a particular kind of magic moment. Procedural generation serves up an absolute doozy of enemies and objectives, a configuration that feels insurmountable. You try your usual tactics but nothing sticks. Minutes float by as you reconfigure your mechs and undo yourself through an entire possibility space. Just as you're about to lose hope a shining possibility lights within your mind, the puzzle unlocks, and what was previously impossible dissolves in the face of your intellect. These are the best moments of the game. 868-BACK instills the same feeling of delicious problem solving but does so with almost every move. You're controlling just one dude, not three, and the game flies by with the pace of a traditional roguelike. It's hard to describe how incredible playing this game feels. The wonder of 868-BACK lies in unraveling its mysterious toolset and learning how to apply it to varied situations. Early on I had no idea what to do with…

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