1 hour ago · Gaming · hide · 0 comments

Quoted Producer Wada Kazuhisa Talks Persona 4 Revival – Rebuilding Inaba, Reworking Combat, and Keeping the Heart of the Original Intact by Ralph (gamerbraves.com) Dungeon design also saw a significant overhaul. 'Regarding the dungeons, we’ve mainly decided to make the whole dungeon-playing experience a lot less stressful, that’s one part we decided to do. We also wanted to update the graphics to make it much more immersive,' Wada said. Gamer Braves conducted an interesting interview with Wada Kazuhisa, who is producer of the upcoming Persona 4 Revival. Long-time NLJ readers may know that I am a Persona 4 fan, although I am not particularly excited for what would be my third version of P4 (I had the original several years before Golden came out). But that aside, were I to recommend one change beyond fancy new graphics and some quality of life improvements, I would recommend fixing the difficulty curve in Persona 4 and Golden. In my humble opinion, the difficulty curve in the otherwise…

No comments yet. Log in to reply on the Fediverse. Comments will appear here.