Resourciv v0.5: Great Leap Forward 0 ▲ Traverse Fantasy 1 hour ago · Culture · hide · 0 comments That's right. Naming this update for the Big Man himself because it's just that big. I almost considered naming it instead for one of my favorite tween boy-bands-slash-reality-television-shows, Big Time Rush, and the episode centered on their song Halfway There, because (let's see if I remember it correctly) we're almost kinda sorta close to being halfway there. Check out the widget below to download the game or visit the Itch page, or keep reading to learn about what I have in store after months of constant deliberation and anal-retentive bullshit. Economy Good-bye to markets where granular goods meet granular needs. The angels revealed to me a new approach to economic simulation, one which sounds similar to how I had once envisioned this game would function much earlier on. Output yields are back and simple. You can allocate percents of a population in each city to each yield, using Cobb-Douglas to determine how much is generated each turn, but labor is not the only factor. Nature’s… No comments yet. Log in to reply on the Fediverse. Comments will appear here.