1 hour ago · Gaming · hide · 0 comments

The C64 Appreciation Society continues their playthrough of the first Bard’s Tale. (23 minutes) If you want to start from the beginning, they’re collected in this playlist. (7 items) I’ve already introduced The Bard’s Tale in prior posts, so in brief: The original Bard’s Tale trilogy were all Wizardry-style dungeon exploration RPGs in the classic style, called by some “blobbers.” Indeed they did a lot to define that style. A few things that Wizardry did weren’t adopted by later blobber, especially a form of permadeath, its simulation of “Out” parties and retrieving lost characters from the dungeon, and its willingness to obliterate your entire group instantly and permanently if you teleported into solid stone. The Bard’s Tale, on the other hand, looks exactly what the standard picture of a classic blobber looks like today. So long as you have the cash to revive a character there is no real penalty for dying, there is no absolutely solid stone to teleport into, and there’s no concept…

No comments yet. Log in to reply on the Fediverse. Comments will appear here.